CWP 2.0 broadens students’ horizons through public art making, networking, college events, and public speaking opportunities.
The project includes students from CWP’s NYC public high school partners and partners from New York University and Georgia Tech. This core team works together to create public, interactive art which integrates creative writing, visual arts, digital arts, and technology. Students are co-designers of the culminating project, and the development of the project’s direction and scope.
In CWP 2.0, a college and career exposure program, students make interactive public art, interface with innovative technology, lead curriculum design, and participate in networking events. In 2020-21, 15 students from three high schools in Queens and the Bronx participated.
Coming into the program CWP 2.0 students generally placed a high level of importance on the fields of arts and technology. At the end of the program, this either remained the same or increased for students to varying degrees. 100% of participants said the jobs of artists are important or very important, an increase from 86% pre-survey. 57% of participants said it was important or very important to learn about programming and engineering, an increase from 21% pre-survey.